A fully voiced, first person puzzle game centred around the escape of a spy from the death traps of a supervillain, who uses the traps as an outlet for mourning the tragic loss of her brother. Made in two weeks with a team of 6, I directed the project focusing on writing and design with a focus on narrative. I am currently planning a remake of the game with final art and an expanded narrative.
Playable here: https://mythalore.itch.io/good-bye
A game by Sam Richards
Illustration by Steven Sugar
Music by Joel Whitaker
Sound Design by Toby Misselbrook
Tessa Racked as Maria Malice
Zindzi Swan as Agent Swan